Sony launched this Tuesday (21) a new trailer for The Last of Us: Part I focused on showing some of the unpublished features that the game will bring upon arrival on PC. Among the novelties promised by the company is the possibility of playing the adventure with fully unlocked frame rates.
To make the goal of reaching 60 frames per second (or higher) a bit easier, the game will also feature enhancement features from its debut. Although the AMD FSR2 to be highlighted by the company, the title will also feature NVIDIA DLSS features to increase its performance without losing graphic quality.
Sony also noted that The Last of Us: Part I comes to PC with speedrun mode, which records and compares the time required to complete the adventure. In addition, there will be the option to play the title with a permadeath system — that is, being defeated only once means having to start the story from its starting point.
The Last of Us arrives on PC on the 28th
As the company explains, To unlock the game’s Speedrun mode you must have completed the main quest at least once. Previously, he had already highlighted some of the new features of the PC version, such as native support for ultra-wide screens and the possibility of playing in “true 4K” depending on the hardware used.
The Last of Us: Part I for PC will retain many of the elements that helped make the remake/remaster stand out when it came to PlayStation 5. support for immersive 3D audio capabilities as well as unique Dual Sense controller featuresas long as it is connected to the computer via cable.
After a short delay, The game is confirmed to be coming to Steam and the Epic Games Store on March 28., next Tuesday. The port is being developed by the Iron Galaxy studio, which was also in charge of preparing the version of Uncharted: Legacy of Thieves Collection for computers.
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Source: Adren Aline
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